| 兩邊的前次修訂版前次修改
下次修改 | 前次修改
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| computer:web:canvas [2015/02/11 07:50] – [WebGL] wm | computer:web:canvas [2020/01/06 02:23] (目前版本) – [WebGL] wm |
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| * [[https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Hit_regions_and_accessibility#Hit_regions|Hit regions and accessibility]] | * [[https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Hit_regions_and_accessibility#Hit_regions|Hit regions and accessibility]] |
| =====WebGL===== | =====WebGL===== |
| * [[http://learningwebgl.com/|Learning WebGL]] | * [[http://learnwebgl.brown37.net/|Learn WebGL]] |
| * [[http://webglplayground.net/|WebGL playground]] | * [[http://webglplayground.net/|WebGL playground]] |
| * [[http://www.babylonjs.com/|Babylon Engine for HTML5]] | * [[http://www.babylonjs.com/|Babylon Engine for HTML5]] |
| * [[https://www.shadertoy.com/|Shadertoy]] | * [[https://www.shadertoy.com/|Shadertoy]] |
| | * [[https://github.com/PixelsCommander/HTML-GL|HTML GL]] |
| | * [[https://nickdesaulniers.github.io/RawWebGL/|Raw WebGL]] |
| | * [[http://glmatrix.net/|glMatrix]] |
| | * [[https://spector.babylonjs.com/|Spector]] |
| =====工具===== | =====工具===== |
| * [[https://github.com/cburgmer/rasterizeHTML.js|rasterizeHTML.js]] | * [[https://github.com/cburgmer/rasterizeHTML.js|rasterizeHTML.js]] |
| | * [[https://konvajs.github.io/|Konva.js]] |
| | * [[https://github.com/konvajs/react-konva|React Konva]] |
| | * [[http://regl.party|regl]] |
| | * [[https://cruise-automation.github.io/webviz/worldview/|Worldview]] |
| | * [[https://github.com/flipboard/react-canvas|React Canvas]] |
| =====應用===== | =====應用===== |
| * [[http://tympanus.net/codrops/2014/10/30/resizing-cropping-images-canvas/|Resizing and Cropping Images with Canvas]] | * [[http://tympanus.net/codrops/2014/10/30/resizing-cropping-images-canvas/|Resizing and Cropping Images with Canvas]] |
| * [[http://tympanus.net/codrops/2014/09/23/animated-background-headers/|Animated Background Headers]] | * [[http://tympanus.net/codrops/2014/09/23/animated-background-headers/|Animated Background Headers]] |
| | * [[https://www.basedesign.com/blog/how-to-render-3d-in-2d-canvas|How to render 3D in 2D canvas]] |